Serious Game Classification
AnimalClass
Otava Publishing Company Ltd (Sweden), Otava Publishing Company Ltd (Sweden), 2007
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Classification
SERIOUS GAME
(Edugame)
Purpose
Besides play, this title features the following intents:
- Educative message broadcasting
Market
This title is used by the following domains:
Audience
This title targets the following audience:
Age : 8-11
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)
"Animal Class is a game series targetted for players aged 9-15 years . The pedagogical idea of Animal Class is to put a player into the role of a teacher. The background of the game is in Learning by Doing, Learning by Teaching and Learning by Programming. In Animal Class the player has complete freedom to teach the virtual pet however s/he wants, even wrongly.
AnimalClass -school series- is in use e.g. in Helsinki, Finland."
(source: http://www.gameminer.fi/?page_id=12)
Distribution : CommercialPlatform(s) : PC (Windows)
Links