Serious Game Classification
Army Influence Trainer
SimuLearn (Clark Aldrich) (U.S.A.), U.S. Army (U.S.A.), 2009
Classification
SERIOUS GAME
(Edugame)
Keywords
Purpose
Besides play, this title features the following intents:
- Educative message broadcasting
Market
This title is used by the following domains:
Audience
This title targets the following audience:
Age : 17-25
/
25-35
/
35-60
Professionals
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)
Similar games
A serious game mixing video and interactive scenes designed to teach the basics of "influencing techniques" to soldiers.
Distribution : Internet - CommercialPlatform(s) : Browser (Flash)
Links