Serious Game Classification
Math Rabbit Deluxe
The Learning Company (U.S.A.), The Learning Company (U.S.A.), 1993
Classification
RETRO SERIOUS GAME
(Edugame)
Keywords
Purpose
Besides play, this title features the following intents:
- Educative message broadcasting
Market
This title is used by the following domains:
Audience
This title targets the following audience:
Age : 3-7
General Public
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)
The core of gameplay is defined by the rules below:
Similar games
Math Rabbit uses a circus setting for four games that involve counting, number matching, and problem solving. Within each game, there are four math difficulty levels for the user (or parent or teacher) to choose from. If the user correctly answers all of the problems in a game set, he gets a ticket that he can apply toward the purchase of a toy at the prize center. ?The set up of this title is excellent. The prize tickets are great incentive for kids to finish a game,? commented a parent reviewer.
The games are fun for young children, and exercise a variety of beginning math skills. In the Calliope Counting Game, the user makes music on a pipe organ by counting out notes, either an original tune or a tune that the Rabbit leads. The Tightrope Show involves matching a number or equation that the rabbit holds up to a given number. In the Sea Lion Show, the user must uncover a number pattern by solving addition and subtraction problems. The Balloon Matching Game is a variation of the classic "concentration" game. Behind each balloon is a number, an equation, or a certain number of objects. The user must match the numbers with the correct number of objects or with the equation solutions.
[source:mobygames]
Distribution : Retail - CommercialPlatform(s) : Macintosh -
PC (Windows)
Links