Serious Game Classification

3D Réseaux B2B GAMES et Persistant Studios (France), La Fédération des Travaux Publics Rhône-Alpes (France), 2009  

Video Game

Purpose

  • Informative message broadcasting
  • Training

Market

  • Corporate

Audience

  • 17-25
  • 25-35
  • 35-60
  • Professionals
  • Students

my name is groa