Serious Game Classification

Wii Fit Nintendo EAD (Japan), Nintendo (Japan), 2007  

Informations Analyses Discussion
 

Classification

SERIOUS GAME
(Exergame)

Purpose

Besides play, this title features the following intents:
  • Training
  • Storytelling

Market

This title is used by the following domains:
  • Entertainment
  • Healthcare

Audience

This title targets the following audience:
Age : 8-11 / 12-16 / 17-25 / 25-35 / 35-60 / 60+
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Wii Fit An exercise game consisting of activities utilizing the Wii Balance Board peripheral. Barely a year after its release, the Wii Fit became the fifth best selling videogame in history (among games not packaged with a console) with 18.22 million copies sold as of March 31 2009 . [source:wikipedia]

Distribution : Retail - Commercial
Platform(s) : Wii

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