Serious Game Classification
Investigation d’une épidémie de fièvre jaune
AMP (Alphonse GUYOT / Cécile DUPERRAY) (France), World Health Organisation (WHO) (International), 2008
Video Game
Purpose
- Educative message broadcasting
Audience
- 17-25
- 25-35
- 35-60
- 60+
- Professionals
Created by the NGO "Agency of Preventive Medicine" for the "World Health Organisation".