Serious Game Classification

Takeshi no Chousenjou (Takeshi's Challenge) Taito Corporation (Takeshi Kitano) (Japan), Taito Corporation (Japan), 1986  

 

G/P/S model

RETRO SERIOUS GAME

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Purpose

Besides play, this title features the following intents:
  • Subjective message broadcasting

Market

This title is used by the following domains:
  • Entertainment
  • Culture & Art

Audience

This title targets the following audience:
Age : 12-16 / 17-25 / 25-35
General Public

Keywords

Comments

Taxonomy

Takeshi no Chousenjou Takeshi no Chousenjou (Takeshi's Challenge) is a Japanese action-adventure video game for the Family Computer (known internationally as the Nintendo Entertainment System) developed by the Taito Corporation. The game was developed under the direction of comedian-turned actor and film director Takeshi Kitano (Beat Takeshi), and was only released in Japan on December 10, 1986; according to a Taito Corporation source, 800,000 copies were sold. [source:wikipedia]

Distribution : Retail - Commercial
Platform(s) : NES (Famicom)

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