Serious Game Classification
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Title | Support | Gameplay | Purpose | Market | Audience |
Mission Plastechnologie, le prisonnier de la console
|
PC (Windows)
|
Video Game
|
- Educative message broadcasting
- Informative message broadcasting
- Marketing & Communication message broadcasting
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- Education
- Corporate
- Ecology
|
- 8-11
- 12-16
- 17-25
- General Public
- Students
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