Serious Game Classification
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Title | Editor | Gameplay | Purpose | Market | Audience |
Exam racing
|
Accenture
|
Video Game
|
- Marketing & Communication message broadcasting
|
- Entertainment
- Advertising
|
|
Admongo
|
Fleishman-Hillard / The Federal Trade Commission
|
Video Game
|
- Educative message broadcasting
|
|
|
ElectroCity
|
Genesis Energy
|
Video Game
|
- Informative message broadcasting
- Marketing & Communication message broadcasting
|
|
- 17-25
- 25-35
- 35-60
- General Public
|
Community manager Invaders
|
L'inconscient collectif
|
Video Game
|
- Marketing & Communication message broadcasting
- Subjective message broadcasting
|
|
- 12-16
- 17-25
- General Public
|
L’Expérience
|
PROCTER & GAMBLE (Groupe Unilever)
|
Video Game
|
- Marketing & Communication message broadcasting
|
- Entertainment
- Advertising
|
- 12-16
- 17-25
- General Public
|
Smart eBall
|
Smart
|
Video Game
|
- Marketing & Communication message broadcasting
|
|
- 17-25
- 25-35
- 35-60
- 60+
- General Public
|