Serious Game Classification
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Title | Year | Gameplay | Purpose | Market | Audience |
Crusader: Adventure Out of Time
|
1997
|
Video Game
|
- Educative message broadcasting
- Subjective message broadcasting
|
- Entertainment
- Education
- Religious
|
- 8-11
- 12-16
- 17-25
- General Public
|
MayaQuest Trail
|
1995
|
Video Game
|
- Educative message broadcasting
|
|
- 8-11
- 12-16
- 17-25
- General Public
|