Serious Game Classification
Search
Title | Year | Gameplay | Purpose | Market | Audience |
Life
|
1980
|
Video Toy
|
|
- Entertainment
- Scientific Research
|
- 12-16
- 17-25
- General Public
|
Mind Prober
|
1984
|
Video Game
|
- Informative message broadcasting
|
- Entertainment
- Humanitarian & Caritative
|
- 12-16
- 17-25
- General Public
|
Reflect
|
2008
|
Video Game
|
- Subjective message broadcasting
|
|
- 17-25
- 25-35
- 35-60
- 60+
- General Public
- Students
|
Second Life
|
2003
|
Video Toy
|
|
- Education
- Corporate
- Religious
- Culture & Art
- Politics
- Humanitarian & Caritative
- Advertising
|
- 17-25
- 25-35
- 35-60
- General Public
- Professionals
- Students
|
Stars over Half Moon Bay
|
2008
|
Video Game
|
- Subjective message broadcasting
|
- Entertainment
- Culture & Art
|
- 17-25
- 25-35
- 35-60
- 60+
- General Public
|
The Marriage
|
2007
|
Video Game
|
- Subjective message broadcasting
|
- Entertainment
- Culture & Art
|
- 17-25
- 25-35
- 35-60
- 60+
- General Public
|
This is How Bees Work
|
2010
|
Video Game
|
- Educative message broadcasting
|
|
- 8-11
- 12-16
- 17-25
- General Public
|
Trust and Betrayal: The Legacy of Siboot
|
1987
|
Video Game
|
- Informative message broadcasting
|
- Entertainment
- Humanitarian & Caritative
|
- 12-16
- 17-25
- General Public
|