Title | Year | Gameplay | Purpose | Market | Audience |
46 Okunen Monogatari: The Shinkaron
|
1990
|
Video Game
|
- Educative message broadcasting
|
|
- 8-11
- 12-16
- 17-25
- General Public
|
Ars Regendi
|
2008
|
Video Game
|
- Informative message broadcasting
|
|
- 17-25
- 25-35
- General Public
|
Artus et le grimoire secret
|
2004
|
Video Game
|
- Educative message broadcasting
|
|
- 8-11
- 12-16
- 17-25
- General Public
|
Beyblade VForce: Super Tournament Battle
|
2003
|
Video Game
|
- Marketing & Communication message broadcasting
|
- Entertainment
- Advertising
|
- 12-16
- 17-25
- General Public
|
Dusk of the Gods
|
1991
|
Video Game
|
- Educative message broadcasting
|
|
- 8-11
- 12-16
- 17-25
- General Public
|
Megapak 2
|
1995
|
Video Game
|
- Educative message broadcasting
|
|
- 8-11
- 12-16
- 17-25
- General Public
|
Merci facteur !
|
2003
|
Video Game
|
- Marketing & Communication message broadcasting
- Licensed title
|
- Entertainment
- Advertising
|
|
Odell Down Under
|
1995
|
Video Game
|
- Educative message broadcasting
|
|
- 12-16
- 17-25
- General Public
|
Passage
|
2007
|
Video Game
|
- Subjective message broadcasting
|
- Entertainment
- Culture & Art
|
- 17-25
- 25-35
- 35-60
- General Public
|
Real Lives
|
2002
|
Video Game
|
- Educative message broadcasting
- Informative message broadcasting
|
- Entertainment
- Education
- Humanitarian & Caritative
|
- 8-11
- 12-16
- 17-25
- General Public
|
Second Life
|
2003
|
Video Toy
|
|
- Education
- Corporate
- Religious
- Culture & Art
- Politics
- Humanitarian & Caritative
- Advertising
|
- 17-25
- 25-35
- 35-60
- General Public
- Professionals
- Students
|
Spiritual Warfare
|
1992
|
Video Game
|
- Subjective message broadcasting
|
|
- 12-16
- 17-25
- General Public
|
Vision: The 5 Dimension Utopia
|
1992
|
Video Game
|
- Marketing & Communication message broadcasting
|
- Entertainment
- Advertising
|
- 12-16
- 17-25
- General Public
|