Serious Game Classification
Search
Title | Year | Gameplay | Purpose | Market | Audience |
Weihnachtsquiz
|
2000
|
Video Game
|
- Educative message broadcasting
- Subjective message broadcasting
|
|
- 8-11
- 12-16
- 17-25
- 25-35
- 35-60
- General Public
|
Weihnachtsquiz für Schulkinder
|
2002
|
Video Game
|
- Educative message broadcasting
- Subjective message broadcasting
|
|
- 3-7
- 8-11
- 12-16
- General Public
|
Weird: Truth is Stranger than Fiction
|
1996
|
Video Game
|
- Educative message broadcasting
- Subjective message broadcasting
|
|
- 8-11
- 12-16
- 17-25
- General Public
|
Who Stole Hanukkah!?
|
1997
|
Video Game
|
- Educative message broadcasting
- Subjective message broadcasting
|
- Entertainment
- Education
- Religious
|
- 8-11
- 12-16
- 17-25
- General Public
|
Wishbone and the Amazing Odyssey
|
1996
|
Video Game
|
- Educative message broadcasting
- Subjective message broadcasting
- Licensed title
|
- Entertainment
- Education
- Religious
|
- 8-11
- 12-16
- 17-25
- General Public
|