Serious Game Classification
Search
Title | Year | Gameplay | Purpose | Market | Audience |
Enterprise Battle
|
2008
|
Video Game
|
- Educative message broadcasting
- Training
|
|
|
€CONOMIA
|
2011
|
Video Game
|
- Informative message broadcasting
- Subjective message broadcasting
- Training
|
- State & Governement
- Politics
|
- 17-25
- 25-35
- 35-60
- General Public
- Students
|