Serious Game Classification
Search
Title | Year | Gameplay | Purpose | Market | Audience |
America's Army
|
2002
|
Video Game
|
- Marketing & Communication message broadcasting
- Training
- Goods trading
|
- Entertainment
- State & Governement
- Military & Defence
|
- 17-25
- 25-35
- General Public
- Professionals
|
Foldit
|
2008
|
Video Game
|
|
- Entertainment
- Scientific Research
|
- 8-11
- 12-16
- 17-25
- 25-35
- 35-60
- General Public
|
Google Image Labeler
|
2006
|
Video Game
|
|
|
- 12-16
- 17-25
- 25-35
- 35-60
- General Public
|
JeuxDeMots
|
2007
|
Video Game
|
- Educative message broadcasting
- Training
- Goods trading
|
- Entertainment
- Education
- Culture & Art
- Scientific Research
|
- 17-25
- 25-35
- 35-60
- 60+
- Students
|
L'Oréal e-Strat Challenge
|
2000
|
Video Game
|
- Educative message broadcasting
- Marketing & Communication message broadcasting
- Training
|
- Education
- Corporate
- Advertising
|
|
My2050
|
2011
|
Video Game
|
- Informative message broadcasting
- Goods trading
|
- State & Governement
- Ecology
|
- 17-25
- 25-35
- 35-60
- 60+
- General Public
|
OntoGame: Games for semantic content creation
|
2007
|
Video Game
|
|
|
- 17-25
- 25-35
- General Public
- Professionals
- Students
|
Phylo
|
2010
|
Video Game
|
- Educative message broadcasting
- Goods trading
|
|
- 17-25
- 25-35
- 35-60
- 60+
- General Public
- Students
|
The Restaurant Game
|
2007
|
Video Game
|
|
|
- 17-25
- 25-35
- 35-60
- 60+
- Professionals
- Students
|