Title | Creator | Gameplay | Purpose | Market | Audience |
THE MANAGEMENT GAME
|
Carnegie Tech in Pittsburgh
|
Video Game
|
- Educative message broadcasting
- Training
|
|
- 25-35
- 35-60
- General Public
- Students
|
CyberProtect
|
Carney
|
Video Game
|
- Educative message broadcasting
- Training
|
|
- 17-25
- 25-35
- 35-60
- Professionals
|
Madame Fardo
|
Caroline Bordecq, Karolin Brohee, Aurélia D’Hollander, Emilie De Dekker, Jérôme Guisse, Marie Hamone
|
Video Game
|
- Educative message broadcasting
- Informative message broadcasting
- Subjective message broadcasting
|
- Humanitarian & Caritative
|
|
Brain Strainers
|
Carousel Software
|
Video Game
|
- Educative message broadcasting
|
|
- 3-7
- 8-11
- 12-16
- 17-25
- General Public
|
Telly Turtle
|
Carousel Software
|
Video Game
|
- Educative message broadcasting
|
|
- 8-11
- 12-16
- 17-25
- General Public
|
Mémorise
|
Carraz editions
|
Video Game
|
- Educative message broadcasting
- Training
|
|
|
Aux Origines De La Vie
|
Carraz Editions / Emmanuel Forsans
|
Video Game
|
- Educative message broadcasting
|
|
- 12-16
- 17-25
- General Public
- Students
|
Les mille et un voyages
|
Carraz Editions / Josiane Girard / Pierre Grosbois / Alain Vialon / Michel Rouquette
|
Video Game
|
- Educative message broadcasting
- Storytelling
|
- Entertainment
- Education
- Culture & Art
|
- 8-11
- 12-16
- General Public
|
Les Voleurs de Temps
|
Carraz Editions / Jr Dubois
|
Video Game
|
|
|
|
Vie et Mort des Dinosaures
|
Carraz Editions / Pierre Grosbois / Emmanuel Forsans
|
Video Game
|
- Educative message broadcasting
|
|
- 8-11
- 12-16
- General Public
- Students
|
Associe
|
Carraz Editions / Vivian Peschardt
|
Video Game
|
|
|
- 3-7
- 8-11
- General Public
- Students
|
Ben 10 Alien Force Game Creator
|
Cartoon Network
|
Video Toy
|
- Marketing & Communication message broadcasting
- Licensed title
|
- Entertainment
- Advertising
|
|
Fierce Twilight
|
Cartoon Network / Turner (TimerWarner Company) / Lucasfilm Ltd
|
Video Game
|
- Marketing & Communication message broadcasting
|
|
- 8-11
- 12-16
- 17-25
- General Public
|
Pinga
|
Casco, futurefarmers.com, Jusum (Linda Gavin), Max Min
|
Video Game
|
- Subjective message broadcasting
|
|
- 8-11
- 12-16
- 17-25
- 25-35
- General Public
|
Encyclopedia of War: Ancient Battles
|
Cases Computer Simulations Ltd.
|
Video Game
|
- Educative message broadcasting
|
|
- 8-11
- 12-16
- 17-25
- General Public
|
Maritime Warfare School: Weapons Engineering Round Immersive Learning Simulation
|
Caspian Leaning
|
Video Game
|
- Educative message broadcasting
- Training
|
|
|
Planet Work
|
Caspian Leaning
|
Video Game
|
- Educative message broadcasting
- Training
|
|
- 12-16
- 17-25
- Professionals
- Students
|
Creditability
|
Caspian Learning
|
Video Game
|
- Informative message broadcasting
- Marketing & Communication message broadcasting
|
|
- 17-25
- 25-35
- General Public
|
Rome in Danger
|
Caspian Learning
|
Video Game
|
- Educative message broadcasting
|
|
- 8-11
- 12-16
- General Public
|
EcoSaviors
|
Cavalcade games / Eric Su
|
Video Game
|
- Educative message broadcasting
- Marketing & Communication message broadcasting
|
- Entertainment
- Ecology
- Advertising
|
- 8-11
- 12-16
- 17-25
- 25-35
- 35-60
- General Public
|
Ernie
|
CB"a Online
|
Video Game
|
- Marketing & Communication message broadcasting
|
|
- 12-16
- 17-25
- General Public
|
Dolo:kids
|
CCCP
|
Video Game
|
- Educative message broadcasting
|
|
|
Ludomedic
|
CCCP
|
Video Game
|
- Informative message broadcasting
- Training
- Goods trading
|
|
- 3-7
- 8-11
- 12-16
- 17-25
- 25-35
- 35-60
- General Public
- Professionals
- Students
|
My Baby Online
|
CCCP
|
Video Game
|
- Educative message broadcasting
- Informative message broadcasting
|
- Entertainment
- Healthcare
- Education
|
|
Deuxième souffle
|
CCCP
|
Video Game
|
- Educative message broadcasting
- Informative message broadcasting
|
|
|
Planet ÏD
|
CCCP
|
Video Game
|
- Educative message broadcasting
|
- Entertainment
- Education
- Ecology
|
|
4H30 Chrono
|
CCCP
|
Video Game
|
- Informative message broadcasting
- Marketing & Communication message broadcasting
|
|
- 25-35
- 35-60
- 60+
- General Public
- Professionals
|
N4G : Need For Grid
|
CCCP
|
Video Game
|
- Educative message broadcasting
- Informative message broadcasting
- Marketing & Communication message broadcasting
|
- Corporate
- Ecology
- Advertising
- Scientific Research
|
- 12-16
- 17-25
- 25-35
- 35-60
- 60+
- General Public
- Students
|
Le secret de l'Amarante
|
CCCP
|
Video Game
|
- Educative message broadcasting
- Storytelling
|
- Entertainment
- Healthcare
- Education
|
- 8-11
- 12-16
- General Public
|
Safe Metal
|
CCCP Studio.
|
Video Game
|
- Educative message broadcasting
- Training
|
|
- 25-35
- 35-60
- 60+
- General Public
- Professionals
|
Viaje al pasado
|
CCDMD
|
Video Game
|
- Educative message broadcasting
|
|
|
Ma Ch'tite entreprise
|
CCI Grand Hainaut
|
Video Game
|
- Educative message broadcasting
|
|
- 17-25
- 25-35
- 35-60
- 60+
- Professionals
|
CCI Intelligence Economique
|
CCI Normandie
|
Video Game
|
- Educative message broadcasting
|
|
- 17-25
- 25-35
- 35-60
- Professionals
|
Dojo Résistance
|
CCLIN SUD OUEST
|
Video Game
|
- Educative message broadcasting
|
|
- 17-25
- 25-35
- 35-60
- 60+
- Professionals
- Students
|
Mission parkinson
|
CCSTI de Grenoble / Inserm
|
Video Game
|
- Educative message broadcasting
|
- Education
- Scientific Research
|
|
Le prisonnier Quantique
|
CEA
|
Video Game
|
- Educative message broadcasting
- Informative message broadcasting
- Storytelling
|
- Education
- Scientific Research
|
- 8-11
- 12-16
- 17-25
- 25-35
- 35-60
- 60+
- General Public
- Students
|
Anglais College 6e-5e
|
Cedic Nathan
|
Video Game
|
- Educative message broadcasting
- Training
|
|
- 8-11
- 12-16
- General Public
- Students
|
Apprends-Moi A Compter
|
Cedic Nathan
|
Video Game
|
- Educative message broadcasting
- Training
|
|
|
Virtual Pool
|
Celeris Inc.
|
Video Game
|
- Educative message broadcasting
|
|
- 8-11
- 12-16
- 17-25
- General Public
|
Quest Atlantis
|
Center for Research on Learning and Technology (CRLT) at the School of Education Indiana Uni
|
Video Game
|
- Educative message broadcasting
- Training
|
|
|
Les mots du visuel
|
Centre Collegial de Développement de Matériel Didactique (CCDMD) / Dictionnaire Visuel
|
Video Game
|
- Educative message broadcasting
- Marketing & Communication message broadcasting
- Training
|
|
|
Autopsie d'un meurtre
|
Centre des Sciences de Montréal
|
Video Game
|
- Informative message broadcasting
|
|
- 12-16
- 17-25
- 25-35
- 35-60
- 60+
- General Public
|
Drôle de Matière
|
Centre des Sciences de Montréal
|
Video Toy
|
- Marketing & Communication message broadcasting
|
|
- 8-11
- 12-16
- 17-25
- 25-35
- General Public
|
Lâchez prise !
|
Centre des Sciences de Montréal
|
Video Game
|
- Subjective message broadcasting
|
|
|
Artisan du changement
|
Centre des Sciences de Montréal
|
Video Game
|
- Subjective message broadcasting
|
|
|
Precipice
|
Centre for Digital Media, Vancouver, student team
|
Video Game
|
- Educative message broadcasting
|
|
- 17-25
- 25-35
- 35-60
- General Public
- Students
|
University Explorer
|
Centro METID - Politecnico di Milano
|
Video Game
|
- Informative message broadcasting
- Marketing & Communication message broadcasting
- Training
|
|
|
When Bugs Go Wild
|
CeRC - City eHealth Research Centre (Patty Kostkova / David Farrell / Andreea Molnar&#
|
Video Game
|
- Educative message broadcasting
|
|
|