Title | Year | Gameplay | Purpose | Market | Audience |
I.M. Meen
|
1995
|
Video Game
|
- Educative message broadcasting
|
|
- 3-7
- 8-11
- 12-16
- 17-25
- General Public
|
Ibeer
|
2008
|
Video Game
|
- Marketing & Communication message broadcasting
|
- Entertainment
- Advertising
|
- 17-25
- 25-35
- General Public
|
Ice Breakers Air Hockey Game
|
2002
|
Video Game
|
- Marketing & Communication message broadcasting
|
|
|
Ice Breakers Crosswords Puzzle
|
2003
|
Video Game
|
- Marketing & Communication message broadcasting
|
|
|
ICQ Friendship cards
|
2007
|
Video Game
|
- Marketing & Communication message broadcasting
|
|
- 12-16
- 17-25
- General Public
|
Idealism
|
2008
|
Video Game
|
- Subjective message broadcasting
|
- Entertainment
- Culture & Art
|
- 12-16
- 17-25
- 25-35
- 35-60
- 60+
- General Public
|
ik, mik, Letterland
|
1996
|
Video Game
|
- Educative message broadcasting
- Licensed title
|
|
- 3-7
- 8-11
- 12-16
- 17-25
- General Public
|
Iles du futur
|
2015
|
Video Game
|
- Educative message broadcasting
|
|
- 8-11
- 12-16
- 17-25
- 25-35
- 35-60
- General Public
|
Imagana
|
2013
|
Video Game
|
|
|
- 17-25
- 25-35
- 35-60
- General Public
- Professionals
|
Immortality
|
2008
|
Video Game
|
- Subjective message broadcasting
|
- Entertainment
- Culture & Art
|
- 12-16
- 17-25
- 25-35
- 35-60
- 60+
- General Public
|
Immune Attack
|
2007
|
Video Game
|
- Educative message broadcasting
|
|
- 8-11
- 12-16
- 17-25
- General Public
- Students
|
Imperator
|
2012
|
Video Game
|
- Educative message broadcasting
- Informative message broadcasting
- Training
|
|
|
Important Things with Demetri Martin : Game
|
2009
|
Video Game
|
- Marketing & Communication message broadcasting
|
|
- 12-16
- 17-25
- General Public
|
Impossible Cargo Track 2020
|
2020
|
Video Game
|
- Educative message broadcasting
- Informative message broadcasting
|
|
- 8-11
- 12-16
- 17-25
- 25-35
- 35-60
- 60+
- General Public
- Professionals
- Students
|
Impulse
|
2012
|
Video Game
|
- Educative message broadcasting
|
|
|
In Grandma's Attic
|
1996
|
Video Game
|
- Educative message broadcasting
|
|
|
In Search of the Lost Words
|
1996
|
Video Game
|
- Educative message broadcasting
|
|
- 3-7
- 8-11
- 12-16
- 17-25
- General Public
|
In the Days of Knights & Kings
|
1989
|
Video Game
|
- Educative message broadcasting
|
|
- 8-11
- 12-16
- 17-25
- General Public
|
in trader'shoes
|
2012
|
Video Game
|
|
|
- General Public
- Professionals
|
In$ider
|
2002
|
Video Game
|
- Educative message broadcasting
- Training
|
|
- 17-25
- 25-35
- 35-60
- Professionals
|
incident commander
|
2007
|
Video Game
|
|
|
- 25-35
- 35-60
- Professionals
|
Incredibly Depressing Mega Millions Lottery Simulator
|
2010
|
Video Game
|
- Informative message broadcasting
- Subjective message broadcasting
|
|
- 17-25
- 25-35
- General Public
|
Incredibox
|
0
|
Video Game
|
- Educative message broadcasting
|
|
|
IndustryMasters
|
2007
|
Video Game
|
- Educative message broadcasting
- Informative message broadcasting
|
- Entertainment
- Education
- Humanitarian & Caritative
|
- 8-11
- 12-16
- 17-25
- General Public
|
Infiniteam
|
2004
|
Video Game
|
|
|
- 17-25
- 25-35
- 35-60
- Professionals
|
InfinITy
|
2012
|
Video Game
|
- Educative message broadcasting
|
|
|
inflation Island
|
2011
|
Video Game
|
- Educative message broadcasting
- Informative message broadcasting
|
|
|
Influent
|
2014
|
Video Game
|
- Educative message broadcasting
|
|
|
Ingress
|
2012
|
Video Game
|
- Marketing & Communication message broadcasting
|
|
|
Innov'Nation
|
2011
|
Video Game
|
- Educative message broadcasting
- Informative message broadcasting
|
|
- 17-25
- 25-35
- 35-60
- Professionals
- Students
|
Innov8
|
2006
|
Video Game
|
- Educative message broadcasting
- Marketing & Communication message broadcasting
- Storytelling
|
|
|
Innovation Inquest
|
2013
|
Video Game
|
- Educative message broadcasting
|
|
|
Inochiro
|
2008
|
Video Toy
|
|
- Entertainment
- Culture & Art
|
- 3-7
- 8-11
- 12-16
- 17-25
- 25-35
- 35-60
- 60+
- General Public
|
Inside a Dead Skyscraper
|
2010
|
Video Game
|
- Subjective message broadcasting
|
|
- 12-16
- 17-25
- General Public
|
inside disaster
|
2010
|
Video Game
|
- Subjective message broadcasting
|
- Ecology
- Humanitarian & Caritative
|
|
Inside Disaster
|
2010
|
Video Game
|
- Informative message broadcasting
|
|
|
Inside the Haiti earthquake
|
2011
|
Video Game
|
- Informative message broadcasting
|
|
- 25-35
- 35-60
- 60+
- Professionals
- Students
|
Inspiratio
|
2012
|
Video Game
|
- Educative message broadcasting
- Informative message broadcasting
|
|
- 17-25
- 25-35
- 35-60
- 60+
- General Public
- Professionals
- Students
|
InsuOnline
|
2013
|
Video Game
|
- Educative message broadcasting
- Training
- Storytelling
|
|
|
Insurance Hunter
|
2003
|
Video Game
|
- Marketing & Communication message broadcasting
|
|
|
Interactive French Learning Game
|
2011
|
Video Toy
|
- Educative message broadcasting
- Training
|
|
- 12-16
- 17-25
- 25-35
- Students
|
Interactive trauma trainer
|
0
|
Video Game
|
- Educative message broadcasting
- Training
- Goods trading
|
|
|
Interactive zombie movie adventure
|
2010
|
Video Game
|
- Marketing & Communication message broadcasting
- Storytelling
|
|
- 12-16
- 17-25
- 25-35
- General Public
|
Interim Mission 3D
|
2006
|
Video Game
|
- Educative message broadcasting
- Informative message broadcasting
|
- State & Governement
- Corporate
|
- 17-25
- 25-35
- 35-60
- 60+
- General Public
- Professionals
|
Interplanetary Voyage
|
1973
|
Video Game
|
- Educative message broadcasting
|
|
- 8-11
- 12-16
- 17-25
- General Public
|
Intifada
|
1989
|
Video Game
|
- Informative message broadcasting
|
|
|
Intrigue 2016
|
2009
|
Video Game
|
- Educative message broadcasting
- Marketing & Communication message broadcasting
|
|
- 12-16
- 17-25
- General Public
|
Invaders Addition
|
1982
|
Video Game
|
- Educative message broadcasting
|
|
- 8-11
- 12-16
- 17-25
- General Public
|