Serious Game Classification

Pong Allan Alcorn (U.S.A.), Atari Inc (U.S.A.), 1972  

View details : 40 analysis

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Martinalouisa

MATCH : explanation of this brick MOVE : explanation of this brick

The movement of the ball is it random or controlled to precise sequences, the swelling of the ball and its speed are controlled by the scores of the players

ChatGPT

MATCH : explanation of this brick MOVE : explanation of this brick

In the game "Pong" (1972), the main mechanisms or "Gameplay Bricks" can be identified from the descriptions of the Brick families in the documents provided.

Move (Medium): This gameplay brick is crucial in "Pong", as players must move their racket vertically to intercept the ball and return it to the opponent.

Reach (Objective): The ultimate goal for players is to reach the ball with their racket in order to return it and prevent the opponent from scoring.

By combining these two bricks, we obtain the "Solitary" metabric in the classification documents, which describes a game situation where the player must move to achieve a specific objective, in this case returning the ball efficiently.

These elements describe the fundamental interactions and objectives of "Pong", emphasizing the game's minimalist yet engaging gameplay.
(Source Chat GPT - 04/14/2024)

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