Serious Game Classification

C0NSENT! Global Kids / Digital Refinery (U.S.A.), Global Kids / Digital Refinery (U.S.A.), 2008  

Informations Analyses Discussion
 

Classification

SERIOUS GAME
(Newsgame)

Keywords

Purpose

Besides play, this title features the following intents:
  • Informative message broadcasting
  • Subjective message broadcasting

Market

This title is used by the following domains:
  • Humanitarian & Caritative

Audience

This title targets the following audience:
Age : 12-16 / 17-25
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)


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Tempest1.jpg [December 11, 2017: the link for the game and video are invalid]

C0NSENT! is a game in Second Life produced with Global Kids Youth leaders in the Global Kids Playing 4 Keeps program that offers a simulation of life as an African-male prisoner confronting five decades of medical racism.

Over the course of the game, the player moves from decade to decade, deciding whether or not to participate in the research opportunities offered and, in the process, understanding the differences between C0NSENT, informed C0NSENT and whether any C0NSENT is possible with a coercive environment.

If the player survives to arrive in the present, and be freed from Jail, they receive a detailed analysis of the affect the research may or may not have on their life as a free man.
The content of the game is based of Harriet Washington’s book Medical Apartheid.

Purpose
To educate people about the nature of C0NSENT within a coercive environment and inspire them to take action in the current political climate that is rolling back prisoner’s rights.

Distribution : Internet - Free
Platform(s) : Browser

Links