Title | Year | Gameplay | Purpose | Market | Audience |
A Thousand Cuts: Early Edition
|
2021
|
Video Game
|
- Educative message broadcasting
- Informative message broadcasting
- Storytelling
|
- Entertainment
- Education
- Culture & Art
- Humanitarian & Caritative
|
|
Crossing Boundaries
|
2017
|
Video Game
|
- Educative message broadcasting
- Informative message broadcasting
- Storytelling
|
- Healthcare
- Education
- Humanitarian & Caritative
|
- 8-11
- 12-16
- 17-25
- 25-35
- General Public
- Professionals
- Students
|
Culture Overlord
|
2021
|
Video Game
|
- Educative message broadcasting
- Storytelling
|
- Entertainment
- Education
- Culture & Art
- Humanitarian & Caritative
|
- 8-11
- 12-16
- 17-25
- Students
|
Culture Overlord
|
2020
|
Video Game
|
- Educative message broadcasting
- Informative message broadcasting
- Storytelling
|
- Entertainment
- Education
- Culture & Art
- Media
- Advertising
|
- 8-11
- 12-16
- 17-25
- Students
|
Grace's Diary
|
2010
|
Video Game
|
- Educative message broadcasting
- Informative message broadcasting
- Storytelling
|
- Healthcare
- Education
- Humanitarian & Caritative
|
- 12-16
- 17-25
- General Public
- Professionals
- Students
|
HONEYMOON
|
2016
|
Video Game
|
- Educative message broadcasting
- Informative message broadcasting
- Storytelling
|
- Entertainment
- Education
- Culture & Art
- Humanitarian & Caritative
|
|
How to Blorrble-Blobble
|
2017
|
Video Game
|
- Educative message broadcasting
- Informative message broadcasting
|
- Entertainment
- Education
- Humanitarian & Caritative
|
- 8-11
- 12-16
- 17-25
- Students
|
Lamplight Hollow
|
2019
|
Video Game
|
- Educative message broadcasting
- Informative message broadcasting
- Storytelling
|
- Entertainment
- Education
- Culture & Art
- Humanitarian & Caritative
|
- 8-11
- 12-16
- 17-25
- 25-35
- General Public
- Students
|
Sea of Roses
|
2020
|
Video Game
|
- Educative message broadcasting
- Storytelling
|
- Entertainment
- Education
- Culture & Art
|
- 12-16
- 17-25
- 25-35
- General Public
- Students
|