Serious Game Classification

Games

3431 Games

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TitleYearGameplayPurposeMarketAudience
Tennis for two 1958 Video Game
  • Marketing & Communication message broadcasting
  • Scientific Research
  • 25-35
  • 35-60
  • General Public
Telly Turtle 1983 Video Game
  • Educative message broadcasting
  • Entertainment
  • Education
  • 8-11
  • 12-16
  • 17-25
  • General Public
Tell Me Why Two 1991 Video Game
  • Educative message broadcasting
  • Entertainment
  • Healthcare
  • Education
  • Ecology
  • 8-11
  • 12-16
  • 17-25
  • General Public
Tell Me Why One 1991 Video Game
  • Educative message broadcasting
  • Entertainment
  • Healthcare
  • Education
  • Ecology
  • 8-11
  • 12-16
  • 17-25
  • General Public
TELETUBBIES 2000 Video Game
  • Educative message broadcasting
  • Training
  • Education
  • 0-3
  • 3-7
Tek-Kids Flash-Ops: Mission: Sky Fortress 2006 Video Game
  • Marketing & Communication message broadcasting
  • Entertainment
  • Advertising
  • 12-16
  • 17-25
  • General Public
Tek-Kids Flash-Ops: Mission: Polar Challenge 2006 Video Game
  • Marketing & Communication message broadcasting
  • Entertainment
  • Advertising
  • 12-16
  • 17-25
  • General Public
Tek-Kids Flash-Ops: Mission: Data Island 2006 Video Game
  • Marketing & Communication message broadcasting
  • Entertainment
  • Advertising
  • 12-16
  • 17-25
  • General Public
Tek-Kids Flash-Ops: Mission: Aqua Zone 2006 Video Game
  • Marketing & Communication message broadcasting
  • Entertainment
  • Advertising
  • 12-16
  • 17-25
  • General Public
Technocity : Ingénierie mécanique 2006 Video Game
  • Informative message broadcasting
  • Marketing & Communication message broadcasting
  • Entertainment
  • Education
  • 12-16
  • General Public
  • Students
Technocity : informatique et électronique 2007 Video Game
  • Informative message broadcasting
  • Marketing & Communication message broadcasting
  • State & Governement
  • Education
  • Corporate
  • 12-16
  • 17-25
  • General Public
  • Students
Technocity : Génie civil 2006 Video Game
  • Informative message broadcasting
  • Marketing & Communication message broadcasting
  • Education
  • 12-16
  • General Public
  • Students
Techni'Train 2011 Video Game
  • Educative message broadcasting
  • Marketing & Communication message broadcasting
  • Corporate
  • 12-16
  • 17-25
  • 25-35
  • 35-60
  • 60+
  • General Public
Teamgeist 2009 Video Game
  • Marketing & Communication message broadcasting
  • Entertainment
  • Advertising
  • 12-16
  • 17-25
  • General Public
Team Xtreme: Operation Weather Disaster 1995 Video Game
  • Educative message broadcasting
  • Entertainment
  • Education
  • Ecology
  • 8-11
  • 12-16
  • 17-25
  • General Public
Team 2009 Video Game
  • Marketing & Communication message broadcasting
  • Military & Defence
  • 17-25
  • General Public
Teaching Tiles 1997 Video Game
  • Educative message broadcasting
  • Entertainment
  • Education
  • 3-7
  • 8-11
  • 12-16
  • 17-25
  • General Public
Taxi Snapper 2010 Video Game
  • Marketing & Communication message broadcasting
  • Advertising
  • 12-16
  • 17-25
  • General Public
Tapper / Budweiser 1983 Video Game
  • Marketing & Communication message broadcasting
  • Entertainment
  • Corporate
  • 17-25
  • 25-35
  • General Public
Tamara zen relaxation machine 2003 Video Toy
  • Marketing & Communication message broadcasting
  • Licensed title
  • Entertainment
  • Advertising
  • 12-16
  • General Public
Tamara : Veni, Vaudou, Vici 2004 Video Toy
  • Marketing & Communication message broadcasting
  • Licensed title
  • Entertainment
  • Advertising
  • 12-16
  • General Public
Tamara : Combien ? 2003 Video Game
  • Marketing & Communication message broadcasting
  • Licensed title
  • Entertainment
  • Advertising
  • 12-16
  • General Public
Tamagocours 2012 Video Game
  • Goods trading
  • Education
  • 17-25
  • Students
Tamagoblork 2004 Video Toy
  • Marketing & Communication message broadcasting
  • Licensed title
  • Entertainment
  • Advertising
  • 8-11
  • 12-16
  • General Public
Tam Tam 2012 Video Game
  • Educative message broadcasting
  • Goods trading
  • Humanitarian & Caritative
  • Scientific Research
  • 8-11
  • 12-16
  • 17-25
  • 25-35
  • 35-60
  • General Public
TalkMan 2006 Video Game
  • Educative message broadcasting
  • Training
  • Entertainment
  • Education
  • 8-11
  • 12-16
  • 17-25
  • General Public
Takeshi no Chousenjou 1986 Video Game
  • Subjective message broadcasting
  • Entertainment
  • Culture & Art
  • 12-16
  • 17-25
  • 25-35
  • General Public
Take Back Illinois game 2004 Video Game
  • Marketing & Communication message broadcasting
  • Subjective message broadcasting
  • State & Governement
  • Politics
  • 17-25
  • 25-35
  • 35-60
  • General Public
Taco Bell: Tasty Temple Challenge 2000 Video Game
  • Marketing & Communication message broadcasting
  • Entertainment
  • Advertising
  • 12-16
  • 17-25
  • General Public
Tables de Multiplication 1998 Video Game
  • Educative message broadcasting
  • Education
  • 3-7
  • 8-11
  • General Public
Taaltris 1997 Video Game
  • Educative message broadcasting
  • Entertainment
  • Education
  • 8-11
  • 12-16
  • 17-25
  • General Public
TA BOUFFE 2013 Video Game
  • Educative message broadcasting
  • Informative message broadcasting
  • Storytelling
  • Education
  • 12-16
  • 17-25
  • Professionals
  • Students
T.E.M.P.E.R. 1961 Video Toy
  • Training
  • Military & Defence
  • 25-35
  • 35-60
  • Professionals
T-haler 2011 Video Game
  • Informative message broadcasting
  • Training
  • Healthcare
  • 3-7
  • 8-11
  • 12-16
T sport 2012 Video Game
  • Educative message broadcasting
  • State & Governement
  • Healthcare
  • Education
  • 8-11
  • 12-16
  • General Public
T sport 2012 Video Game
  • Educative message broadcasting
  • Education
  • Culture & Art
  • 12-16
SYMPTON SCENES 2012 Video Game
  • Educative message broadcasting
  • Healthcare
  • General Public
  • Professionals
  • Students
Symon 2010 Video Game
  • Storytelling
  • Culture & Art
  • Scientific Research
  • 17-25
  • 25-35
  • Students
Symbol6 Online 2009 Video Game
  • Marketing & Communication message broadcasting
  • Advertising
  • 12-16
  • 17-25
  • General Public
Sweet Swap 2009 Video Game
  • Marketing & Communication message broadcasting
  • Advertising
  • 12-16
  • 17-25
  • General Public
Sweeney Todd: le barbier de Fleet Street 2007 Video Game
  • Marketing & Communication message broadcasting
  • Advertising
  • 12-16
  • 17-25
  • General Public
Swedish Armed Forces Recruitment Campaign 2008 Video Game
  • Marketing & Communication message broadcasting
  • Military & Defence
  • 17-25
  • 25-35
  • General Public
Swedish Armed Forces Recruitment 2009 2009 Video Game
  • Marketing & Communication message broadcasting
  • Military & Defence
  • 17-25
  • General Public
Sweatshop 2011 Video Game
  • Informative message broadcasting
  • Entertainment
  • Humanitarian & Caritative
  • 12-16
  • 17-25
  • General Public
Suzuki Motocross Challenge 2002 Video Game
  • Marketing & Communication message broadcasting
  • Entertainment
  • Advertising
  • 17-25
  • 25-35
  • General Public
Survivor? 2008 Video Game
  • Marketing & Communication message broadcasting
  • Advertising
  • 12-16
  • 17-25
  • General Public
Surviving the Spanish Inquisition 2003 Video Game
  • Educative message broadcasting
  • Education
  • 12-16
  • 17-25
  • Students
Survive125 2012 Video Game
  • Informative message broadcasting
  • Subjective message broadcasting
  • Humanitarian & Caritative
  • 12-16
  • 17-25
  • 25-35
  • 35-60
  • 60+
  • General Public

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