Serious Game Classification

Games

3428 Games

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TitleYearGameplayPurposeMarketAudience
dbaza's Diabetes Education for Kids 2003 Video Game
  • Educative message broadcasting
  • Entertainment
  • Healthcare
  • Education
  • 8-11
  • 12-16
  • 17-25
  • General Public
Davidic Matchup 1994 Video Game
  • Subjective message broadcasting
  • Entertainment
  • Religious
  • 12-16
  • 17-25
  • General Public
David and Goliath 1992 Video Game
  • Subjective message broadcasting
  • Entertainment
  • Religious
  • 12-16
  • 17-25
  • General Public
DATAMAN 1977 Video Game
  • Educative message broadcasting
  • Education
  • 8-11
  • 12-16
  • General Public
DataDecode 2016 Video Game
  • Educative message broadcasting
  • Informative message broadcasting
  • Training
  • Entertainment
  • Education
  • Culture & Art
  • 8-11
  • 12-16
Datadealer 2012 Video Game
  • Informative message broadcasting
  • Entertainment
  • Education
  • General Public
Das Thera-Med Zahnschutz-Spiel 1984 Video Game
  • Marketing & Communication message broadcasting
  • Entertainment
  • Healthcare
  • Advertising
  • 3-7
  • 8-11
  • 12-16
  • General Public
Das Milliarden-Quiz 2001 Video Game
  • Educative message broadcasting
  • Entertainment
  • Education
  • 3-7
  • 8-11
  • 12-16
  • 17-25
  • General Public
Das Erbe 1991 Video Game
  • Educative message broadcasting
  • Entertainment
  • Ecology
  • 8-11
  • 12-16
  • 17-25
  • General Public
Darwin: Survival of the Fittest 1998 Video Game
  • Educative message broadcasting
  • Marketing & Communication message broadcasting
  • Corporate
  • Advertising
  • 17-25
  • 25-35
  • 35-60
  • 60+
  • General Public
Darkened Skye 2002 Video Game
  • Marketing & Communication message broadcasting
  • Entertainment
  • Advertising
  • 12-16
  • 17-25
  • General Public
Dark Ride 2010 Video Game
  • Marketing & Communication message broadcasting
  • Storytelling
  • Advertising
  • 12-16
  • 17-25
  • General Public
Dark cut 2007 Video Game
  • Training
  • Military & Defence
  • 25-35
Darfur is dying 2006 Video Game
  • Informative message broadcasting
  • Politics
  • Humanitarian & Caritative
  • 12-16
  • 17-25
  • 25-35
  • General Public
  • Students
Dans la peau d'un producteur de café 2011 Video Game
  • Educative message broadcasting
  • Informative message broadcasting
  • Training
  • Education
  • Ecology
  • 12-16
  • 17-25
  • 25-35
  • General Public
  • Students
Dans la peau d'un producteur de café 2007 Video Game
  • Informative message broadcasting
  • Humanitarian & Caritative
  • 17-25
  • 25-35
  • 35-60
  • 60+
  • General Public
Dans la peau d'un jeune séropositif : Agenda interactif 2010 Video Game
  • Educative message broadcasting
  • Informative message broadcasting
  • Healthcare
  • Humanitarian & Caritative
  • 12-16
  • 17-25
  • General Public
  • Students
Dancing Furby 1999 Video Game
  • Marketing & Communication message broadcasting
  • Entertainment
  • Advertising
  • 12-16
  • 17-25
  • General Public
Dancing Bush 2007 Video Game
  • Subjective message broadcasting
  • Entertainment
  • Politics
  • 17-25
  • 25-35
  • General Public
Dance Praise 2: The ReMix 2007 Video Game
  • Subjective message broadcasting
  • Entertainment
  • Religious
  • 12-16
  • 17-25
  • General Public
Dance Praise 2005 Video Game
  • Subjective message broadcasting
  • Entertainment
  • Religious
  • 8-11
  • 12-16
  • 17-25
  • General Public
Dance Praise 2009 Video Game
  • Subjective message broadcasting
  • Entertainment
  • Religious
  • 12-16
  • 17-25
  • 25-35
  • General Public
Daisy Fuentes Pilates 2009 Video Game
  • Training
  • Licensed title
  • Entertainment
  • Healthcare
  • 12-16
  • 17-25
  • General Public
Daffy Duck, P.I.: The Case of the Missing Letters 1991 Video Game
  • Educative message broadcasting
  • Licensed title
  • Entertainment
  • Education
  • 12-16
  • 17-25
  • General Public
Dactylo Mania (dacmania) 1992 Video Game
  • Training
  • Entertainment
  • Education
  • 3-7
  • 8-11
  • 12-16
  • 17-25
  • 25-35
  • 35-60
  • 60+
  • General Public
D.S.Cape 2011 Video Game
  • Subjective message broadcasting
  • Media
  • General Public
D-Day Odyssey 2014 Video Game
  • Educative message broadcasting
  • Education
  • 8-11
  • 12-16
Cycle Supérieur de Management en E-learning 2013 Video Game
  • Training
  • Corporate
  • Professionals
CyberProtect 2010 Video Game
  • Educative message broadcasting
  • Training
  • Corporate
  • 17-25
  • 25-35
  • 35-60
  • Professionals
CyberCIEGE 2005 Video Game
  • Training
  • Military & Defence
  • Education
  • 17-25
  • 25-35
  • 35-60
  • Professionals
  • Students
Cyberchase: Castleblanca Quest 2003 Video Game
  • Educative message broadcasting
  • Licensed title
  • Entertainment
  • Education
  • 3-7
  • 8-11
  • 12-16
  • General Public
Cyber Budget 2006 Video Game
  • Educative message broadcasting
  • Informative message broadcasting
  • Marketing & Communication message broadcasting
  • State & Governement
  • Education
  • Politics
  • 12-16
  • 17-25
  • 25-35
  • General Public
  • Students
Cutthroat Capitalism: The Game 2009 Video Game
  • Informative message broadcasting
  • Media
  • 25-35
  • 35-60
  • General Public
Custody 2009 Video Game
  • Informative message broadcasting
  • Scientific Research
  • 12-16
  • 17-25
  • General Public
Curious George: Downtown Adventure 2002 Video Game
  • Educative message broadcasting
  • Licensed title
  • Entertainment
  • Education
  • 3-7
  • 12-16
  • 17-25
  • General Public
Curious George Learns Phonics 1997 Video Game
  • Educative message broadcasting
  • Licensed title
  • Entertainment
  • Education
  • 3-7
  • 8-11
  • 12-16
  • 17-25
  • General Public
Curiosity 2012 Video Game
  • Subjective message broadcasting
  • Humanitarian & Caritative
  • Scientific Research
  • General Public
Curapy 2015 Video Game
  • Training
  • Healthcare
  • Professionals
Culture Overlord 2021 Video Game
  • Educative message broadcasting
  • Storytelling
  • Entertainment
  • Education
  • Culture & Art
  • Humanitarian & Caritative
  • 8-11
  • 12-16
  • 17-25
  • Students
Culture Overlord 2020 Video Game
  • Educative message broadcasting
  • Informative message broadcasting
  • Storytelling
  • Entertainment
  • Education
  • Culture & Art
  • Media
  • Advertising
  • 8-11
  • 12-16
  • 17-25
  • Students
Cultivation 2007 Video Toy
  • Subjective message broadcasting
  • Entertainment
  • Culture & Art
  • Ecology
  • 8-11
  • 12-16
  • 17-25
  • 25-35
  • 35-60
  • General Public
Culino casse-tête 2004 Video Game
  • Marketing & Communication message broadcasting
  • Licensed title
  • Entertainment
  • Advertising
  • 12-16
  • General Public
Cuisine virtuelle IPHV 2004 Video Game
  • Informative message broadcasting
  • Humanitarian & Caritative
  • 17-25
  • 25-35
  • 35-60
  • General Public
Cryptris 2013 Video Game
  • Educative message broadcasting
  • Informative message broadcasting
  • Entertainment
  • Education
  • General Public
Crypto Cube 1983 Video Game
  • Educative message broadcasting
  • Entertainment
  • Education
  • 3-7
  • 8-11
  • 12-16
  • 17-25
  • General Public
Crusader: Adventure Out of Time 1997 Video Game
  • Educative message broadcasting
  • Subjective message broadcasting
  • Entertainment
  • Education
  • Religious
  • 8-11
  • 12-16
  • 17-25
  • General Public
Crusade in Europe 1985 Video Game
  • Educative message broadcasting
  • Entertainment
  • Education
  • 8-11
  • 12-16
  • 17-25
  • General Public
Crude Oil 2008 Video Game
  • Subjective message broadcasting
  • Entertainment
  • Politics
  • 12-16
  • 17-25
  • 25-35
  • 35-60
  • 60+
  • General Public

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