Serious Game Classification

Stuck in a Dark Place Another Kind (Belgium), Jennifer Ann's Group (U.S.A.), 2017 Play it Now !

Video Game

Purpose

  • Educative message broadcasting
  • Informative message broadcasting
  • Storytelling

Market

  • Healthcare
  • Education
  • Humanitarian & Caritative

Audience

  • 17-25
  • 25-35
  • 35-60
  • 60+
  • General Public
  • Professionals
  • Students

As this is a game about consent it appears that people of ALL ages would benefit from playing this game. However, there is a content warning and the game appears to be appropriate for older students. If parents / teachers want to share this game with younger students it is suggested they play the game through themselves first.

Also, the game does provide the option to skip some of the more troubling aspects without affecting the story or flow of the game too much.

Also, educators might want to make use of the game's "lesson mode" which allows them to select a chapter individually for classroom discussion. There are 8 chapters in all.