Serious Game Classification

Metapet Nathalie BOOKCHIN, 2002 Play it Now !

 

G/P/S model

SERIOUS GAME
(Newsgame)

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

Purpose

Besides play, this title features the following intents:
  • Informative message broadcasting
  • Subjective message broadcasting

Market

This title is used by the following domains:
  • Healthcare
  • Education
  • Culture & Art

Audience

This title targets the following audience:
Age :
General Public

Comments

Taxonomy

Metapet Natalie Bookchin’s Metapet is a game almost designed to make you stop playing, or at least to stop playing "properly". You take the role of the corporate manager of a bio-engineered, "transgenic virtual pet." "Your challenge," says the game site, is to "discover the right balance between a firm hand and a gentle coax without ever losing sight of the bottom line." Played according to the apparent rules, the game proceeds by the manager encouraging—or, really, disciplining—the Metapet, in order to make its activity as profitable as possible (you feed it, let it rest, give it drugs, perform genetic tests on it, and so on).

Distribution : Free
Platform(s) : Browser (Flash) - PC (Windows)

Links