Serious Game Classification

Sim City EDU GlassLab (U.S.A.), Electronic Arts (U.S.A.), 2013 Play it Now !

Video Game

Purpose

  • Educative message broadcasting
  • Training

Market

  • Education

Audience

  • 8-11
  • 12-16
  • 17-25
  • Students

EDU version uses the same code as the commercial version of SimCity and therefore the same gameplay.

The educational aspect is increased by adding some possibiités as the use of student choice in assessment as challenges.