Serious Game Classification

Lapin Malin : Voyage au pays de la lecture Mindscape (France), Mindscape (France), 2005  

Informations Analyses Discussion
 

Classification

SERIOUS GAME
(Edugame)

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting
  • Training
  • Storytelling

Market

This title is used by the following domains:
  • Entertainment
  • Education

Audience

This title targets the following audience:
Age : 3-7

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)



Lapin Malin Edugame

Distribution : Retail - Commercial
Platform(s) : PC (Windows)

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