Serious Game Classification

Robinson Crusoe Gyoza Media (Germany), Tivola Verlag GmbH (Germany), 2001  

Informations Analyses Discussion
 

Classification

RETRO SERIOUS GAME
(Edugame)

Keywords

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting

Market

This title is used by the following domains:
  • Entertainment
  • Education

Audience

This title targets the following audience:
Age : 12-16 / 17-25 / 3-7 / 8-11
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Robinson Crusoe Robinson Crusoe is an interactive book combined with an adventure game based on the 1719 classic of the same name.

The adventure half is in first-person with 360º panoramic views. Gameplay is similar to Myst and its sequels, albeit more linear as the player has to perform certain tasks to move forward.

The interactive part works as guide book to the adventure portion, where the player can read and listen to the story (narrated by Martin Jarvis), click on the animated illustrations and collect clues to solve the adventure puzzles.

Progress is saved as a "bookmark" when exiting the game. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Macintosh - PC (Windows)

Links