Serious Game Classification

Math Gran Prix Atari (U.S.A.), Sears (U.S.A.), 1982  

Informations Analyses Discussion
 

Classification

RETRO SERIOUS GAME
(Exergame)

Keywords

Purpose

Besides play, this title features the following intents:
  • Training

Market

This title is used by the following domains:
  • Entertainment
  • Education

Audience

This title targets the following audience:
Age : 3-7 / 8-11 / 12-16
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Math Gran Prix Get ready for a math race. Your fuel, correctly answer math questions. Your car, a carefully tuned racing car that can move 2 to 3 spaces depending on how hard the math problem is. The track contains many triggers that can give extra spaces, extra turns, and even keep your car on the track. There are areas in the track where a car coming from behind can knock you off, to get back answer a math problem correctly. In the end, the one with the most math skills and greatest planning effort will win the checkered flag.

Difficulty switches
Left switch for player one, right switch for player two.
Set to A for time limit (one minute for addition and subtraction, two minutes for multiplication and division).
Set to B for no time limit.

Game variations
Games one, four and seven are easy
Games two, five and eight are medium
Games three, six and nine are hard

Games one, two and three contain only addition and subtraction problems
Games four, five and six contain only multiplication and division problems
Games seven, eight and nine contain all four math problem types. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Atari 2600

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