Serious Game Classification

Magic Boxes Softdisk Publishing (U.S.A.), Softdisk Publishing, 1989  

Informations Analyses Discussion
 

Classification

RETRO SERIOUS GAME
(Edugame)

Keywords

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting

Market

This title is used by the following domains:
  • Entertainment
  • Education

Audience

This title targets the following audience:
Age : 12-16 / 17-25 / 8-11
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

2x2 2x2

Magic Boxes A mathematical game with a twist: you are given a four by four equation lattice with the symbols and numbers missing. Your job is to fill in the squares so that all the equations across and down are correct. You have a set of numbers and symbols at the bottom of the screen that you can choose from and as you use them they disappear from the bottom of the screen and appear in the boxes you assign them.

The Apple II version of this game has hi-res graphics. The PC version of this game was John Romero's first PC game ever and was written in Pascal while the game display was done in colored text mode. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Apple II - PC (Dos)

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