Serious Game Classification

Hangman Farlex, 2005  

 

G/P/S model

VIDEO GAME
(Edugame)

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting
  • Training

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 3-7 / 8-11 / 12-16 / 17-25
General Public

Keywords


E.S.A.R. system

Classify this game
Hangman Automating the old game, this program plucks a word from TheFreeDictionary.com, serves up as many blanks as the word has letters, and challenges a player to fill the blanks with letters occurring in the word in ten steps. A stickman's fate hangs in the balance -- should the player not yet have selected the correct letters after ten picks, an innocent doodle may die. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Browser (Flash)

Links