Serious Game Classification

Etymologic! Intuitive Systems (International), 1999  

Informations Analyses Discussion
 

Classification

RETRO SERIOUS GAME
(Edugame)

Keywords

Purpose

Besides play, this title features the following intents:
  • Training
  • Educative message broadcasting

Market

This title is used by the following domains:
  • Entertainment
  • Education

Audience

This title targets the following audience:
Age : 12-16 / 17-25 / 3-7 / 8-11
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

2x2 2x2

Etymologic! Billing itself as "the _toughest_ word game on the web", this quiz provides a player with ten English word-origin questions, each offering four semi-plausible radio-button answers to be clicked upon, only one of which is correct. If a wrong answer is selected, the correct one is indicated, and after ten questions have been asked the player's final score is tallied and, in a striking referral-revenue model, the player is invited to take the developers up on the purchase of a recommended etymology book through Amazon.com -- a sharp contrast to the suspiciously gushing altruism of the similar FreeRice game. The administrators also take submissions of further etymological questions to trip up future players. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Browser (Flash)

Links