Serious Game Classification

Kool-Aid Man Mattel Electronics (U.S.A.), Mattel Electronics (U.S.A.), 1983  

Informations Analyses Discussion





Besides play, this title features the following intents:
  • Licensed title
  • Marketing & Communication message broadcasting


This title is used by the following domains:
  • Entertainment
  • Advertising


This title targets the following audience:
Age : 12-16 / 17-25 / 8-11
General Public


The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

Kool-Aid Man 2 children are trapped in a haunted house full of evil Thirsties! Guide the children through the house to find all of the ingredients for a batch of Kool-Aid!

The children initially move together through the house, but if one of the children is attacked by a roaming Thirsty, the children separate, and are now controlled one at a time. If a child is attacked twice, that child is out of the game. If both children are attacked twice, the game is over.

Once all ingredients for Kool-Aid (sugar, Kool-Aid, and a pitcher) are placed near the kitchen sink, Kool-Aid Man appears and is now controlled by the player! Use Kool-Aid Man to collect roaming fruit and to destroy the Thirsties. Once the Thirsties have been defeated, the round is over, and the game starts over with a higher difficulty level (unless "kiddy mode" was selected at game start-up.)

Kool-Aid Man is for 1 player, and offers 13 difficulty settings, including a children's mode which never increases in difficulty during gameplay. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Intellivision