EASe Funhouse: Treasure Hunt! is a game in the series of EASe games (Electronic Auditory Stimulation effect), educational games to stimulate sensory processing in children on the autism spectrum and others experiencing difficulty with sensory processing and organization. This is not only reflected in the visual design, but also in the music. The game contains about 60 minutes of music encoded within the parameters of Berard Auditory Integration Training, where low pass passages of muted music filtered at 1000 Hz are randomly punctuated with boosts up to 80 decibels, which has a calming effect on auditory hypersensitive children.
The game consists of six rooms where the player drives around a toy tractor with a male or female character. Each room can be explored freely, but through a HUD near the top of the screen goals are provided and by completing these a new room becomes available. Goals consist of locating treasure items, playing a ball game or locating the exit. They are announced by a voice as well as shown on the screen.
Treasure items consist of a variety of objects, including fruit, words, faces with a specific emotion, or cards with a number of marks. There are seven different groups of goals in total and they are characterized by both shapes and colours. There are also some other tasks, such as activating an elevator reach higher areas. New to the series of games is the availability of different rooms, unlocked gradually. The addition of additional tasks, such as the ball game, is also new.
The game includes logging to track the child's performance in every session. [source:mobygames]
Distribution : Retail - CommercialPlatform(s) : PC (Windows)