Serious Game Classification

Computer Intro! Magnavox (U.S.A.), Magnavox (U.S.A.), 1979  

Informations Analyses Discussion
 

Classification

RETRO SERIOUS GAME
(Edugame)

Keywords

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting

Market

This title is used by the following domains:
  • Entertainment
  • Education

Audience

This title targets the following audience:
Age : 12-16 / 17-25 / 8-11
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Computer Intro! Computer Intro!, as the name implies, is a cartridge intended to educate players in the basics of computer programming. It came with a 104 page manual entitled "A Beginner's Guide to Computer Technology" featuring a brief history of computers and an introduction to programming techniques. The manual also includes samples of several programs which can be typed in, such as addition programs, one digit multiplication, one digit division, "Go to Subroutine" and "Return" programs, one digit addition Flash Card Game (which is different from the pre built one), three ways to enter and output a letter, a game where one player enters a six-letter word and another player guesses it and a message program.

The cartridge comes with three built-in games:Flash Card (Press 2) is a simple addition game. An addition problem will be displayed and the player has to enter the solution. If the answer is wrong, a "No" will appear on screen. If it is right, it will be placed in its right position.
Computer Telepathy (Press 3) is a number guessing game. The player has to guess a number between 00 and 99. If the guess entered is higher than the number, an H will appear beside it. If the number entered is lower, an L will appear. If the number is right, an X will appear.
Between the Sheets (Press 4) is another guessing game. The computer displays three numbers, like 3 7 00. The first two numbers are the sheets and the last two digits are the player's score. If the player thinks the secret number is between 3 and 7, he types "Yes", if he thinks it isn't between 3 and 7, he types "No". Right answers add 1 point to the score and the number is displayed, wrong answers will be announced by a beep.There is also a demonstration program called Creepy Crawler (Press 1), which consists of a randomized display of flashing blocks. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Magnavox Odyssey² (Videopac)

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