Serious Game Classification

Ancient Egypt Nordic Software (U.S.A.), Nordic Software (U.S.A.), 2001  

Informations Analyses Discussion
 

Classification

RETRO SERIOUS GAME
(Edugame)

Keywords

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting

Market

This title is used by the following domains:
  • Entertainment
  • Education

Audience

This title targets the following audience:
Age : 12-16 / 17-25 / 8-11 / 3-7
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

2x2 2x2

Ancient Egypt Ancient Egypt begins with a short educational slideshow on the history and culture of ancient Egyptian civilization, starting from around 3100BC, in the time of King Menes. The software does a quick and painless review of some basic elements of Egypt's geography and how it led to the rise of great cities in the Nile Valley, leading into discussion of the hierarchy of ancient Egyptian society. It also touches upon key things that we associate with the place and time period: pyramids, mummies, hieroglyphs, the Pharaohs.

Clicking on the screen at any time during the presentation will take you to the activities page, and a series of ancient Egypt-flavored mini-games and puzzles - connect-the-dots, picture jumble, concentration, word searches, crossword puzzles, and a coloring page, all reflecting various areas of life along the Nile. Each activity page shows you three large buttons on the right, one for returning to the main menu, one for Help, and one to bring up the next puzzle. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Macintosh - PC (Windows)

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