Serious Game Classification

Army Influence Trainer SimuLearn (Clark Aldrich) (U.S.A.), U.S. Army (U.S.A.), 2009  

 

G/P/S model

SERIOUS GAME
(Edugame)

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting

Market

This title is used by the following domains:
  • Military & Defence

Audience

This title targets the following audience:
Age : 17-25 / 25-35 / 35-60
Professionals

Keywords


E.S.A.R. system

Classify this game
Army Influence Trainer A serious game mixing video and interactive scenes designed to teach the basics of "influencing techniques" to soldiers.

Distribution : Internet - Commercial
Platform(s) : Browser (Flash)

Links