Serious Game Classification

Cultivation Jason Rohrer (U.S.A.), Jason Rohrer (U.S.A.), 2007 Download it Now !

Video Toy

Purpose

  • Subjective message broadcasting

Market

  • Entertainment
  • Culture & Art
  • Ecology

Audience

  • 8-11
  • 12-16
  • 17-25
  • 25-35
  • 35-60
  • General Public

This art game protray the personal vision of its author.